Sunday, December 27, 2009

Keynote: Student Engagement for the 21st Century Learner

Recently I was asked to present a keynote at Yavapai College in Prescott, AZ. I was both surprised and honored for the invitation, and I immediately accepted. I talk about teaching with technology all the time, so this was a great opportunity to share my insights on the topic. But first I had to narrow my focus, as there is so much to be said today about teaching with technology. Thanks to the help of my colleagues, Lisa Young and Shelley Rodrigo, I was able to come up with my topic of student engagement. One of my goals in this presentation was to try to engage my audience by using some of the same technology tools I would talk about in the keynote. I was able to use Animoto, Wordle, Poll Everywhere, YouTube, Voicethread, and MindMeister. The presentation was recorded and put together by Thatcher Bohrman at Yavapai College. Thanks Thatcher!

Links from the Presentation:
Presentation Slides:

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Student Engagement for the 21st Century Learner by Dr. Alisa Cooper is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.
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Isero said...

I'm a high school teacher, and I find you inspiring. Right now I'm at a school with limited technology and with students who definitely need more practice with tech skills. Any ideas to create some momentum?

Dr. Coop said...

I taught high school for four years back in the early 90's. The only technology I had in my classroom back then was a tv and vcr. Sadly that is still the case for many teachers today. What I did then to "create momemtum" was get the student motivated to use technology. I used to teach a drama unit where we split time between watching, listening, and reading a Shakespeare play. Then instead of writing an essay, I made all the students create a video (their own play). I figured that if I put them in groups of 4, someone was bound to have a camera. It worked every time, and students loved it. That's what you have to do today. Plan a project using technology, like a Animoto video or a wiki page, and give students detailed instructions and let them go do it. They will always bring something back. You just have to be flexible and willing to fail sometimes.